A MUST VIEW trailer of a game that signals changing science paradigms and the future of learning.
Everything is an open ended interactive experience and reality simulation game.
There is no right or wrong way to play, and each person’s game will be different.
Playing Everything involves traveling through the Universe and seeing it from different points of view, it has elements of role playing games, sandbox & simulation. The systems connecting the game are designed to create moments of peace, beauty, sadness and joy – and allow the player to do whatever they want. Everything requires no player input – it will play automatically if left unattended.
Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in.
Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.
Everything is a simulation of reality as a phenomenon of interdependent systems. There are thousands of things that perceive, think and interact differently while being driven by the same underlying rules. All things are aware of themselves, each other and their environment, and simulate with or without player interaction.
Things are the basic unit of Everything, and the entirety of the game is designed to be playable. Levels can be characters and vice versa. The game’s universe is designed to let you travel freely in any direction, and intuitively find things when and where you’d expect them to be. Continued exploration will lead you to unseen environments, containing new sights, sounds, things, thoughts and abilities.
Everything features a persistent universe that can be both explored and used as a creative canvas. The game is fundamentally changed by player input, meaning you can create and design levels as you’re inside them. Each part of the world allows complete freedom to create your own images, worlds, scenes and experiences using things instead of pixels or polygons.